William Bowling is sharing code with you

Bitbucket is a code hosting site. Unlimited public and private repositories. Free for small teams.

Don't show this again

wbowling / adium (fork of adium / adium)

Fork of Adium for patches/improvements

Clone this repository (size: 338.7 MB): HTTPS / SSH
hg clone https://bitbucket.org/wbowling/adium
hg clone ssh://hg@bitbucket.org/wbowling/adium

adium / Source / AIMenuController.m

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
/* 
 * Adium is the legal property of its developers, whose names are listed in the copyright file included
 * with this source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
 * General Public License as published by the Free Software Foundation; either version 2 of the License,
 * or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
 * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
 * Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with this program; if not,
 * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

// $Id$

#import "AIMenuController.h"
#import <Adium/AIAccount.h>
#import <Adium/AIChat.h>
#import <Adium/AIListContact.h>
#import <Adium/AIListBookmark.h>
#import <Adium/AIListObject.h>
#import <Adium/AIMetaContact.h>
#import <AIUtilities/AIMenuAdditions.h>
#import <AIUtilities/AIStringAdditions.h>

@interface AIMenuController ()
- (void)localizeMenuTitles;
- (void)updateAccountSpecificMenu:(NSMenu *)menu;
- (NSMenu *)contextualMenuWithLocations:(NSArray *)inLocationArray usingMenu:(NSMenu *)inMenu;
- (void)addMenuItemsForContact:(AIListContact *)inContact toMenu:(NSMenu *)workingMenu separatorItem:(BOOL *)separatorItem;
- (void)addMenuItemsForChat:(AIChat *)inContact toMenu:(NSMenu *)workingMenu separatorItem:(BOOL *)separatorItem;
@end

@implementation AIMenuController

- (id)init
{
        if ((self = [super init])) {
                //Set up our contextual menu stuff
                contextualMenu = [[NSMenu alloc] init];
                [contextualMenu setDelegate:self];

                contextualMenuItemDict = [[NSMutableDictionary alloc] init];
                currentContextMenuObject = nil;

                textViewContextualMenu = [[NSMenu alloc] init];
                [textViewContextualMenu setDelegate:self];
        }
        
        return self;
}

- (void)awakeFromNib
{
        //Build the array of menu locations
        locationArray = [[NSMutableArray alloc] initWithObjects:menu_Adium_About, menu_Adium_Preferences, menu_Adium_Other,
                                         menu_File_New, menu_File_Close, menu_File_Save, menu_File_Accounts, menu_File_Additions,       
                                         menu_Edit_Bottom, menu_Edit_Links, menu_Edit_Additions,
                                         menu_View_General, menu_View_Sorting, menu_View_Toggles, menu_View_Counting_Toggles, menu_View_Appearance_Toggles, menu_View_Additions, 
                                         menu_Display_General, menu_Display_Jump, menu_Display_MessageControl,
                                         menu_Contact_Manage, menu_Contact_Info, menu_Contact_Action, menu_Contact_NegativeAction, menu_Contact_Additions,
                                         menu_Status_State, menu_Status_SocialNetworking, menu_Status_Accounts, menu_Status_Additions,
                                         menu_Format_Styles, menu_Format_Palettes, menu_Format_Additions,
                                         menu_Window_Top, menu_Window_Commands, menu_Window_Auxiliary, menu_Window_Fixed,
                                         menu_Help_Local, menu_Help_Web, menu_Help_Additions,
                                         menu_Dock_Status, nil];
}

- (void)controllerDidLoad
{       
        [self localizeMenuTitles];      
}

//Close
- (void)controllerWillClose
{
        //There's no need to remove the menu items, the system will take them out for us.
}

//Add a menu item
- (void)addMenuItem:(NSMenuItem *)newItem toLocation:(AIMenuLocation)location
{
        NSMenuItem  *menuItem;
        NSMenu          *targetMenu = nil;
        NSInteger                       targetIndex;
        NSInteger                       destination;

        //Find the menu item (or the closest one above it)
        destination = location;
        menuItem = [locationArray objectAtIndex:destination];
        while ((menuItem == nilMenuItem) && (destination > 0)) {
                destination--;
                menuItem = [locationArray objectAtIndex:destination];
        }

        if ([menuItem isKindOfClass:[NSMenuItem class]]) {
                //If attached to a menu item, insert below that item
                targetMenu = [menuItem menu];
                targetIndex = [targetMenu indexOfItem:menuItem];
                
                //If the next item is its alternate, skip over it
                if ((targetIndex < [targetMenu numberOfItems]-1) && [[targetMenu itemAtIndex:targetIndex+1] isAlternate]) {
                        targetIndex++;
                }
        } else {
                //If it's attached to an NSMenu (and not an NSMenuItem), insert at the top of the menu
                targetMenu = (NSMenu *)menuItem;
                targetIndex = -1;
        }

        //Insert the new item and a divider (if necessary)
        if (location != destination) {
                [targetMenu insertItem:[NSMenuItem separatorItem] atIndex:++targetIndex];
        }

        [targetMenu insertItem:newItem atIndex:targetIndex+1];

        //update the location array
        [locationArray replaceObjectAtIndex:location withObject:newItem];

        [[NSNotificationCenter defaultCenter] postNotificationName:AIMenuDidChange object:[newItem menu] userInfo:nil];
}

//Remove a menu item
- (void)removeMenuItem:(NSMenuItem *)targetItem
{
        NSMenu          *targetMenu = [targetItem menu];
        if (!targetMenu) return;

        NSInteger                       targetIndex = [targetMenu indexOfItem:targetItem];
        NSUInteger      loop, maxLoop;
        
        //Fix the pointer if this is one
        for (loop = 0, maxLoop = [locationArray count]; loop < maxLoop; loop++) {
                NSMenuItem      *menuItem = [locationArray objectAtIndex:loop];

                //Move to the item above it, nil if a divider
                if (menuItem == targetItem) {
                        if (targetIndex != 0) {
                                NSMenuItem      *previousItem = [targetMenu itemAtIndex:(targetIndex - 1)];

                                if ([previousItem isSeparatorItem]) {
                                        [locationArray replaceObjectAtIndex:loop withObject:nilMenuItem];
                                } else {
                                        [locationArray replaceObjectAtIndex:loop withObject:previousItem];
                                }
                        } else {
                                //If there are no more items, attach to the menu
                                [locationArray replaceObjectAtIndex:loop withObject:targetMenu];
                        }
                }
        }

        //Remove the item
        [targetMenu removeItem:targetItem];

        if (!menuItemProcessingDelays) {
                //Remove any double dividers by removing the upper divier. Also, remove dividers at the top or bottom of the menu
                for (loop = 0; loop < [targetMenu numberOfItems]; loop++) {
                        if (([[targetMenu itemAtIndex:loop] isSeparatorItem]) && 
                                ((loop == [targetMenu numberOfItems] - 1) || (loop == 0) || ([[targetMenu itemAtIndex:loop-1] isSeparatorItem]))) {
                                [targetMenu removeItemAtIndex:loop];
                                loop--;//re-search the location
                        }
                }
                
                /* XXX Note that this notification isn't being posted if triggerred while in menuItemProcessingDelays.
                 * It's not currently needed in that situation so this is a very small performance hack... it could move outside the
                 * conditional if necessary. -evands
                 */
                [[NSNotificationCenter defaultCenter] postNotificationName:AIMenuDidChange object:targetMenu userInfo:nil];
        }
}

- (void)delayMenuItemPostProcessing
{
        menuItemProcessingDelays++;
}

- (void)endDelayMenuItemPostProcessing
{
        menuItemProcessingDelays--;     
}

#pragma mark Contextual menu

/*!
 * @brief Register a menu item for inclusion in contextual menus
 *
 * @param newItem The NSMenuItem to add
 * @param location The AIContextMenuLocation associated with this menu item.  Ordering within a given location is not defined.
 */
- (void)addContextualMenuItem:(NSMenuItem *)newItem toLocation:(AIContextMenuLocation)location
{
        NSNumber                        *key;
        NSMutableArray          *itemArray;

        //Search for an existing item array for menu items in this location
        key = [NSNumber numberWithInteger:location];
        itemArray = [contextualMenuItemDict objectForKey:key];

        //If one is not found, create it
        if (!itemArray) {
                itemArray = [NSMutableArray array];
                [contextualMenuItemDict setObject:itemArray forKey:key];
        }

        //Add the passed menu item to the array
        [itemArray addObject:newItem];
}

/*!
 * @brief Obtain an NSMenu of contextual menu items for a list object
 *
 * @param inLocationArray An NSArray of NSNumbers whose intValues are AIContextMenuLocation. The menu will be returned with these locations' items in order, separated by NSMenuItemSeparators.
 * @param inObject The object for which menu items should be generated
 */
- (NSMenu *)contextualMenuWithLocations:(NSArray *)inLocationArray forListObject:(AIListObject *)inObject
{
        NSMenu          *workingMenu;
        BOOL            separatorItem;

        //Remember what our menu is configured for
        [currentContextMenuObject release];
        currentContextMenuObject = [inObject retain];

        //Get the pre-created contextual menu items
        workingMenu = [self contextualMenuWithLocations:inLocationArray usingMenu:contextualMenu];

        //Add any account-specific menu items
        separatorItem = YES;
        if ([inObject isKindOfClass:[AIMetaContact class]]) {
                for (AIListContact *aListContact in ((AIMetaContact *)inObject).uniqueContainedObjects) {
                        [self addMenuItemsForContact:aListContact
                                                                  toMenu:workingMenu
                                                   separatorItem:&separatorItem];
                }

        } else if ([inObject isKindOfClass:[AIListContact class]] && ![inObject isKindOfClass:[AIListBookmark class]]) {
                [self addMenuItemsForContact:(AIListContact *)inObject
                                                          toMenu:workingMenu
                                           separatorItem:&separatorItem];
        }

        return workingMenu;
}

/*!
 * @brief Obtain an NSMenu of contextual menu items for a chat
 *
 * @param inLocationArray An NSArray of NSNumbers whose intValues are AIContextMenuLocation. The menu will be returned with these locations' items in order, separated by NSMenuItemSeparators.
 * @param inChat The chat for which menu items should be generated
 */
- (NSMenu *)contextualMenuWithLocations:(NSArray *)inLocationArray forChat:(AIChat *)inChat
{
        NSMenu          *workingMenu;
        BOOL            separatorItem;
        
        //Remember what our menu is configured for
        [currentContextMenuChat release];
        currentContextMenuChat = [inChat retain];
        
        //Get the pre-created contextual menu items
        workingMenu = [self contextualMenuWithLocations:inLocationArray usingMenu:contextualMenu];
        
        //Add any account-specific menu items
        separatorItem = (workingMenu.numberOfItems != 0);

        [self addMenuItemsForChat:inChat
                                           toMenu:workingMenu
                                separatorItem:&separatorItem];
        
        return workingMenu;
}

- (NSMenu *)contextualMenuWithLocations:(NSArray *)inLocationArray forListObject:(AIListObject *)inObject inChat:(AIChat *)inChat
{
        [currentContextMenuChat release];
        currentContextMenuChat = [inChat retain];
        
        return [self contextualMenuWithLocations:inLocationArray forListObject:inObject];
}

/*!
 * @brief Add account-specific menuItems for a passed contact to a menu. 
 * @param inContact The contact
 * @param workingMenu The NSMenu, which must not be nil
 * @param seperatorItem Pointer to a BOOL which can be YES to indicate that a separator item should be inserted before the menu items if any are added. It will then be set to NO.
 */
- (void)addMenuItemsForContact:(AIListContact *)inContact toMenu:(NSMenu *)workingMenu separatorItem:(BOOL *)separatorItem
{
        NSArray                 *itemArray = [inContact.account menuItemsForContact:inContact];

        if (itemArray && [itemArray count]) {
                NSMenuItem              *menuItem;

                if (*separatorItem == YES) {
                        [workingMenu addItem:[NSMenuItem separatorItem]];
                        *separatorItem = NO;
                }

                for (menuItem in itemArray) {
                        [workingMenu addItem:menuItem];
                }
        }
}

/*!
 * @brief Add account-specific menuItems for a passed chat to a menu. 
 * @param inChat The chat
 * @param workingMenu The NSMenu, which must not be nil
 * @param seperatorItem Pointer to a BOOL which can be YES to indicate that a separator item should be inserted before the menu items if any are added. It will then be set to NO.
 */
- (void)addMenuItemsForChat:(AIChat *)inContact toMenu:(NSMenu *)workingMenu separatorItem:(BOOL *)separatorItem
{
        NSArray                 *itemArray = [inContact.account menuItemsForChat:inContact];
        
        if (itemArray && [itemArray count]) {
                NSMenuItem              *menuItem;
                
                if (*separatorItem == YES) {
                        [workingMenu addItem:[NSMenuItem separatorItem]];
                        *separatorItem = NO;
                }
                
                for (menuItem in itemArray) {
                        [workingMenu addItem:menuItem];
                }
        }
}

- (NSMenu *)contextualMenuWithLocations:(NSArray *)inLocationArray
{
        return [self contextualMenuWithLocations:inLocationArray usingMenu:textViewContextualMenu];
}

- (NSMenu *)contextualMenuWithLocations:(NSArray *)inLocationArray usingMenu:(NSMenu *)inMenu
{
        NSNumber                *location;
        NSMenuItem              *menuItem;
        BOOL                    itemsAbove = NO;

        //Remove all items from the existing menu
        [inMenu removeAllItems];

        //Process each specified location
        for (location in inLocationArray) {
                NSArray                 *menuItems = [contextualMenuItemDict objectForKey:location];

                //Add a seperator
                if (itemsAbove && [menuItems count]) {
                        [inMenu addItem:[NSMenuItem separatorItem]];
                        itemsAbove = NO;
                }

                //Add each menu item in the location
                for (menuItem in menuItems) {
                        //Add the menu item
                        [inMenu addItem:menuItem];
                        itemsAbove = YES;
                }
        }

        return inMenu;
}

- (AIListObject *)currentContextMenuObject
{
        return currentContextMenuObject;
}

- (AIChat *)currentContextMenuChat
{
        return currentContextMenuChat;
}

#pragma mark Italics

- (void)removeItalicsKeyEquivalent
{
        [menuItem_Format_Italics setKeyEquivalent:@""];
}

- (void)restoreItalicsKeyEquivalent
{
        [menuItem_Format_Italics setKeyEquivalent:@"i"];
}

#pragma mark Localization

- (void)localizeMenuTitles
{
        //Menu items in MainMenu.nib for localization purposes
        [menuItem_file setTitle:AILocalizedString(@"File","Title of the File menu")];
        [menuItem_edit setTitle:AILocalizedString(@"Edit","Title of the Edit menu")];
        [menuItem_view setTitle:AILocalizedString(@"View","Title of the View menu")];
        [menuItem_display setTitle:AILocalizedString(@"Display", "Title of the Display menu")];
        [menuItem_status setTitle:AILocalizedString(@"Status","Title of the Status menu")];
        [menuItem_contact setTitle:AILocalizedString(@"Contact","Title of the Contact menu")];
        [menuItem_format setTitle:AILocalizedString(@"Format","Title of the Format menu")];
        [menuItem_window setTitle:AILocalizedString(@"Window","Title of the Window menu")];
        [menuItem_help setTitle:AILocalizedString(@"Help","Title of the Help menu")];
        
        //Also set the title of their submenus (Leopard requires this)
        [[menuItem_file submenu] setTitle:AILocalizedString(@"File","Title of the File menu")];
        [[menuItem_edit submenu] setTitle:AILocalizedString(@"Edit","Title of the Edit menu")];
        [[menuItem_view submenu] setTitle:AILocalizedString(@"View","Title of the View menu")];
        [[menuItem_display submenu] setTitle:AILocalizedString(@"Display", "Title of the Display menu")];
        [[menuItem_status submenu] setTitle:AILocalizedString(@"Status","Title of the Status menu")];
        [[menuItem_contact submenu] setTitle:AILocalizedString(@"Contact","Title of the Contact menu")];
        [[menuItem_format submenu] setTitle:AILocalizedString(@"Format","Title of the Format menu")];
        [[menuItem_window submenu] setTitle:AILocalizedString(@"Window","Title of the Window menu")];
        [[menuItem_help submenu] setTitle:AILocalizedString(@"Help","Title of the Help menu")];
        
        //Adium menu
        [menuItem_aboutAdium setTitle:AILocalizedString(@"About Adium",nil)];
        [menuItem_adiumXtras setTitle:[AILocalizedString(@"Xtras Manager",nil) stringByAppendingEllipsis]];
        [menuItem_checkForUpdates setTitle:[AILocalizedString(@"Check For Updates",nil) stringByAppendingEllipsis]];
        [menuItem_preferences setTitle:[AILocalizedString(@"Preferences",nil) stringByAppendingEllipsis]];
        [menuItem_donate setTitle:[AILocalizedString(@"Donate",nil) stringByAppendingEllipsis]];
        [menuItem_helpOut setTitle:[AILocalizedString(@"Contributing to Adium",nil) stringByAppendingEllipsis]];

        [menuItem_services setTitle:AILocalizedString(@"Services","Services menu item in the Adium menu")];
        [menuItem_hideAdium setTitle:AILocalizedString(@"Hide Adium",nil)];
        [menuItem_hideOthers setTitle:AILocalizedString(@"Hide Others",nil)];
        [menuItem_showAll setTitle:AILocalizedString(@"Show All",nil)];
        [menuItem_quitAdium setTitle:AILocalizedString(@"Quit Adium",nil)];

        //File menu     
        [menuItem_close setTitle:AILocalizedString(@"Close","Title for the close menu item")];
        [menuItem_closeChat setTitle:AILocalizedString(@"Close Chat","Title for the close chat menu item")];
        [menuItem_closeAllChats setTitle:AILocalizedString(@"Close All Chats","Title for the close all chats menu item")];
        [menuItem_saveAs setTitle:[AILocalizedString(@"Save As",nil) stringByAppendingEllipsis]];
        [menuItem_pageSetup setTitle:[AILocalizedString(@"Page Setup",nil) stringByAppendingEllipsis]];
        [menuItem_print setTitle:[AILocalizedString(@"Print",nil) stringByAppendingEllipsis]];

        //Edit menu
        [menuItem_cut setTitle:AILocalizedString(@"Cut",nil)];
        [menuItem_copy setTitle:AILocalizedString(@"Copy",nil)];
        [menuItem_paste setTitle:AILocalizedString(@"Paste",nil)];
        [menuItem_pasteWithImagesAndColors setTitle:AILocalizedString(@"Paste with Images and Colors",nil)];
        [menuItem_pasteAndMatchStyle setTitle:AILocalizedString(@"Paste and Match Style",nil)];
        [menuItem_clear setTitle:AILocalizedString(@"Clear",nil)];
        [menuItem_selectAll setTitle:AILocalizedString(@"Select All",nil)];

#define TITLE_FIND AILocalizedString(@"Find",nil)
        [menuItem_find setTitle:TITLE_FIND];
        [menuItem_findCommand setTitle:[TITLE_FIND stringByAppendingEllipsis]];
        [menuItem_findNext setTitle:AILocalizedString(@"Find Next",nil)];
        [menuItem_findPrevious setTitle:AILocalizedString(@"Find Previous",nil)];
        [menuItem_findUseSelectionForFind setTitle:AILocalizedString(@"Use Selection for Find",nil)];
        [menuItem_findJumpToSelection setTitle:AILocalizedString(@"Jump to Selection",nil)];

#define TITLE_SPELLING AILocalizedString(@"Spelling",nil)
        [menuItem_spelling setTitle:TITLE_SPELLING];
        [menuItem_spellingCommand setTitle:[TITLE_SPELLING stringByAppendingEllipsis]];
        [menuItem_spellingCheckSpelling setTitle:AILocalizedString(@"Check Spelling",nil)];
        [menuItem_spellingCheckSpellingAsYouType setTitle:AILocalizedString(@"Check Spelling As You Type",nil)];
        [menuItem_spellingCheckGrammarWithSpelling setTitle:AILocalizedString(@"Check Grammar With Spelling",nil)];
        
        [menuItem_speech setTitle:AILocalizedString(@"Speech",nil)];
        [menuItem_startSpeaking setTitle:AILocalizedString(@"Start Speaking",nil)];
        [menuItem_stopSpeaking setTitle:AILocalizedString(@"Stop Speaking",nil)];
        
        //View menu
        [menuItem_customizeToolbar setTitle:[AILocalizedString(@"Customize Toolbar",nil) stringByAppendingEllipsis]];

        //Format menu
        [menuItem_bold setTitle:AILocalizedString(@"Bold",nil)];
        [menuItem_italic setTitle:AILocalizedString(@"Italic",nil)];
        [menuItem_underline setTitle:AILocalizedString(@"Underline",nil)];
        [menuItem_showFonts setTitle:AILocalizedString(@"Show Fonts",nil)];
        [menuItem_showColors setTitle:AILocalizedString(@"Show Colors",nil)];
        [menuItem_bigger setTitle:AILocalizedString(@"Bigger", "Menu item title for making the font size bigger")];
        [menuItem_smaller setTitle:AILocalizedString(@"Smaller", "Menu item title for making the font size smaller")];
        [menuItem_copyStyle setTitle:AILocalizedString(@"Copy Style",nil)];
        [menuItem_pasteStyle setTitle:AILocalizedString(@"Paste Style",nil)];
        [menuItem_writingDirection setTitle:AILocalizedString(@"Writing Direction",nil)];
        [menuItem_rightToLeft setTitle:AILocalizedString(@"Right to Left", "Menu item in a submenu under 'writing direction' for writing which goes from right to left")];
        
        //Window menu
        [menuItem_minimize setTitle:AILocalizedString(@"Minimize", "Minimize menu item title int he Wndow menu")];
        [menuItem_zoom setTitle:AILocalizedString(@"Zoom", "Zoom menu item title in the Window menu")];
        [menuItem_bringAllToFront setTitle:AILocalizedString(@"Bring All to Front",nil)];

        //Help menu
        [menuItem_adiumHelp setTitle:AILocalizedString(@"Adium Help",nil)];
        [menuItem_contribute setTitle:AILocalizedString(@"Contribute",nil)];
        [menuItem_reportABug setTitle:AILocalizedString(@"Report a Bug",nil)];
        [menuItem_sendFeedback setTitle:AILocalizedString(@"Send Feedback",nil)];
        [menuItem_adiumForums setTitle:AILocalizedString(@"Adium Forums",nil)];
}

#pragma mark Menu delegate (contextual menu)

/*!
 * @brief Give menu items' targets the chance to update the menu before it is displayed
 *
 * This is useful since the menu is generated by many disparate classes; a single class as delegate can't handle all items.
 */
- (void)menuNeedsUpdate:(NSMenu *)menu
{
        NSArray *menuItems = [[[menu itemArray] copy] autorelease];
        NSMenuItem *menuItem;
        for (menuItem in menuItems) {
                id target = [menuItem target];
                if ([target respondsToSelector:@selector(menu:needsUpdateForMenuItem:)])
                        [target menu:menu needsUpdateForMenuItem:menuItem];
        }
        
        if (menu == menu_Contact_Manage) {
                [self updateAccountSpecificMenu:menu];
        }
}

/*!
 * @brief Add account-specific menu items to the main Contact menu.
 * 
 * These begin at the menu item by the id menu_Contact_AccountSpecific.
 */
- (void)updateAccountSpecificMenu:(NSMenu *)menu
{
        NSInteger separatorIndex = [menu indexOfItem:menu_Contact_AccountSpecific];
        [menu removeAllItemsAfterIndex:separatorIndex];
        
        BOOL separatorItem = NO;        
        // Add all items for this contact, if one exists.
        AIListObject *inObject = adium.interfaceController.selectedListObject;
        if ([inObject isKindOfClass:[AIMetaContact class]]) {
                for (AIListContact *aListContact in ((AIMetaContact *)inObject).uniqueContainedObjects) {
                        [self addMenuItemsForContact:aListContact
                                                                  toMenu:menu
                                                   separatorItem:&separatorItem];
                }
                
        } else if ([inObject isKindOfClass:[AIListContact class]] && ![inObject isKindOfClass:[AIListBookmark class]]) {
                [self addMenuItemsForContact:(AIListContact *)inObject
                                                          toMenu:menu
                                           separatorItem:&separatorItem];
        } else if (adium.interfaceController.activeChat.isGroupChat) {
                [self addMenuItemsForChat:adium.interfaceController.activeChat
                                                   toMenu:menu
                                        separatorItem:&separatorItem];
        }
        
        // If no account specific items, hide the separator item.
        [menu_Contact_AccountSpecific setHidden:(menu.numberOfItems == separatorIndex+1)];
}

@end