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adium / Source / AdiumAccounts.m

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/* 
 * Adium is the legal property of its developers, whose names are listed in the copyright file included
 * with this source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU
 * General Public License as published by the Free Software Foundation; either version 2 of the License,
 * or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
 * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General
 * Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with this program; if not,
 * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

#import "AdiumAccounts.h"
#import <Adium/AIAccountControllerProtocol.h>
#import <Adium/AIAccount.h>
#import <Adium/AIService.h>
#import <AIUtilities/AIArrayAdditions.h>
#import <AIUtilities/AIAttributedStringAdditions.h>

//Preference keys
#define TOP_ACCOUNT_ID                                  @"TopAccountID"         //Highest account object ID
#define ACCOUNT_LIST                                    @"Accounts"             //Array of accounts
#define ACCOUNT_TYPE                                    @"Type"                         //Account type
#define ACCOUNT_SERVICE                                 @"Service"                      //Account service
#define ACCOUNT_UID                                             @"UID"                          //Account UID
#define ACCOUNT_OBJECT_ID                               @"ObjectID"             //Account object ID

@interface AdiumAccounts ()
- (void)_loadAccounts;
- (void)_saveAccounts;
- (NSString *)_generateUniqueInternalObjectID;
- (NSString *)_upgradeServiceID:(NSString *)serviceID forAccountDict:(NSDictionary *)accountDict;
- (void)upgradeAccounts;
@end

/*!
 * @class AdiumAccounts
 * @brief Class to handle AIAccount access and creation
 *
 * This is a private class used by AIAccountController, its public interface.
 */
@implementation AdiumAccounts

- (id)init {
        if ((self = [super init])) {
                accounts = [[NSMutableArray alloc] init];
                unloadableAccounts = [[NSMutableArray alloc] init];     
        }
        
        return self;
}

- (void)dealloc {
    [accounts release];
        [unloadableAccounts release];

        [super dealloc];
}

/*!
 * @brief Finish Initing
 *
 * Requires the all AIServices have registered
 */
- (void)controllerDidLoad
{
        [self _loadAccounts];
        
        [self upgradeAccounts];
}


//Accounts -------------------------------------------------------------------------------------------------------
#pragma mark Accounts
/*!
 * @brief Returns an array of all available accounts
 *
 * @return NSArray of AIAccount instances
 */
- (NSArray *)accounts
{
    return accounts;
}

/*!
 * @brief Returns an array of accounts compatible with a service
 *
 * @param service AIService for compatible accounts
 * @result NSArray of AIAccount instances
 */
- (NSArray *)accountsCompatibleWithService:(AIService *)service
{
        NSMutableArray  *matchingAccounts = [NSMutableArray array];
        AIAccount               *account;
        NSString                *serviceClass = [service serviceClass];
        
        for (account in accounts) {
                if (account.enabled &&
                        [[account.service serviceClass] isEqualToString:serviceClass]) {
                        [matchingAccounts addObject:account];
                }
        }
        
        return matchingAccounts;        
}

- (AIAccount *)accountWithInternalObjectID:(NSString *)objectID
{
        AIAccount *account = nil;
        //Some ancient preferences have NSNumbers instead of NSStrings. Work properly, silently.
        if ([objectID isKindOfClass:[NSNumber class]]) objectID = [(NSNumber *)objectID stringValue];

        for (account in accounts) {
        if ([objectID isEqualToString:account.internalObjectID]) break;
    }
    
    return account;
}


//Editing --------------------------------------------------------------------------------------------------------------
#pragma mark Editing
/*!
 * @brief Create an account
 *
 * The account is not added to Adium's list of accounts, this must be done separately with addAccount:
 * @param service AIService for the account
 * @param inUID NSString userID for the account
 * @return AIAccount instance that was created
 */
- (AIAccount *)createAccountWithService:(AIService *)service UID:(NSString *)inUID
{       
        return [service accountWithUID:inUID internalObjectID:[self _generateUniqueInternalObjectID]];
}

/*!
 * @brief Add an account
 *
 * @param inAccount AIAccount to add
 */
- (void)addAccount:(AIAccount *)inAccount
{
        [accounts addObject:inAccount];
        [self _saveAccounts];
}

/*!
 * @brief Delete an account
 *
 * @param inAccount AIAccount to delete
 */
- (void)deleteAccount:(AIAccount *)inAccount
{
        //Shut down the account in preparation for release
        //XXX - Is this sufficient?  Don't some accounts take a while to disconnect and all? -ai
        [inAccount willBeDeleted];
        [adium.accountController forgetPasswordForAccount:inAccount];

        //Remove from our array
        [accounts removeObject:inAccount];
        [self _saveAccounts];
}

/*!
 * @brief Move an account
 *
 * @param account AIAccount to move
 * @param destIndex Index to place the account
 * @return new index of the account
 */
- (NSUInteger)moveAccount:(AIAccount *)account toIndex:(NSUInteger)destIndex
{
    [accounts moveObject:account toIndex:destIndex];
    [self _saveAccounts];
        return [accounts indexOfObject:account];
}

/*!
 * @brief An account's UID changed
 *
 * Save our account array, which stores the account's UID permanently
 */
- (void)accountDidChangeUID:(AIAccount *)account
{
        [self _saveAccounts];
}

/*!
 * @brief Generate a unique account InternalObjectID
 *
 * @return NSString unique InternalObjectID
 */
//XXX - This setup leaves the possibility that mangled preferences files would create multiple accounts with the same ID -ai
- (NSString *)_generateUniqueInternalObjectID
{
        NSInteger                       topAccountID = [[adium.preferenceController preferenceForKey:TOP_ACCOUNT_ID group:PREF_GROUP_ACCOUNTS] integerValue];
        NSString        *internalObjectID = [NSString stringWithFormat:@"%ld",topAccountID];
        
        [adium.preferenceController setPreference:[NSNumber numberWithInteger:topAccountID + 1]
                                                                                 forKey:TOP_ACCOUNT_ID
                                                                                  group:PREF_GROUP_ACCOUNTS];

        return internalObjectID;
}


//Storage --------------------------------------------------------------------------------------------------------------
#pragma mark Storage
/*!
 * @brief Load accounts from disk
 */
- (void)_loadAccounts
{
    NSArray              *accountList = [adium.preferenceController preferenceForKey:ACCOUNT_LIST group:PREF_GROUP_ACCOUNTS];
        NSDictionary *accountDict;

    //Create an instance of every saved account
        for (accountDict in accountList) {
                NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
                NSString                *serviceID = [self _upgradeServiceID:[accountDict objectForKey:ACCOUNT_TYPE] forAccountDict:accountDict];
        AIAccount               *newAccount;

                //Fetch the account service, UID, and ID
                AIService       *service = [adium.accountController serviceWithUniqueID:serviceID];
                NSString        *accountUID = [accountDict objectForKey:ACCOUNT_UID];
                NSString        *internalObjectID = [accountDict objectForKey:ACCOUNT_OBJECT_ID];

        //Create the account and add it to our array
        if (service && accountUID && [accountUID length]) {
                        if ((newAccount = [service accountWithUID:accountUID internalObjectID:internalObjectID])) {
                [accounts addObject:newAccount];
            } else {
                                NSLog(@"Could not load account %@",accountDict);
                                [unloadableAccounts addObject:accountDict];
                        }
        } else {
                        if ([accountUID length]) {
                                NSLog(@"Available services are %@: could not load account %@ on service %@ (service %@)",
                                          adium.accountController.services, accountDict, serviceID, service);
                                [unloadableAccounts addObject:accountDict];
                        } else {
                                AILog(@"Ignored an account with a 0 length accountUID: %@", accountDict);
                        }
                }
                [pool release];
    }

        //Broadcast an account list changed notification
    [[NSNotificationCenter defaultCenter] postNotificationName:Account_ListChanged object:nil userInfo:nil];
}

/*!
 * @brief ServiceID upgrade code (v0.63 -> v0.70 for libpurple, v0.70 -> v0.80 for bonjour, v1.0 -> v1.1 for libpurple)
 *
 * The changed name will only be saved if some other account change, such as adding an account, occurs,
 * so this code should remain indefinitely to provide an upgrade path to people whose service IDs are in an
 * old style.
 *
 * @param serviceID NSString service ID (old or new)
 * @param accountDict Dictionary of the saved account
 * @return NSString service ID (new), or nil if unable to upgrade
 */
- (NSString *)_upgradeServiceID:(NSString *)serviceID forAccountDict:(NSDictionary *)accountDict
{
        //Libgaim
        if ([serviceID rangeOfString:@"libgaim" options:(NSLiteralSearch | NSAnchoredSearch)].location != NSNotFound) {
                NSMutableString *newServiceID = [serviceID mutableCopy];
                [newServiceID replaceOccurrencesOfString:@"libgaim"
                                                                          withString:@"libpurple"
                                                                                 options:(NSLiteralSearch | NSAnchoredSearch)
                                                                                   range:NSMakeRange(0, [newServiceID length])];
                serviceID = [newServiceID autorelease];

        } else if ([serviceID rangeOfString:@"LIBGAIM" options:(NSLiteralSearch | NSAnchoredSearch | NSBackwardsSearch)].location != NSNotFound) {
                if ([serviceID isEqualToString:@"AIM-LIBGAIM"]) {
                        NSString        *uid = [accountDict objectForKey:ACCOUNT_UID];
                        if (uid && [uid length]) {
                                const char      firstCharacter = [uid characterAtIndex:0];
                                
                                if ([uid hasSuffix:@"@mac.com"]) {
                                        serviceID = @"libpurple-oscar-Mac";
                                } else if (firstCharacter >= '0' && firstCharacter <= '9') {
                                        serviceID = @"libpurple-oscar-ICQ";
                                } else {
                                        serviceID = @"libpurple-oscar-AIM";
                                }
                        }
                } else if ([serviceID isEqualToString:@"GaduGadu-LIBGAIM"]) {
                        serviceID = @"libpurple-Gadu-Gadu";
                } else if ([serviceID isEqualToString:@"Jabber-LIBGAIM"]) {
                        serviceID = @"libpurple-Jabber";
                } else if ([serviceID isEqualToString:@"MSN-LIBGAIM"]) {
                        serviceID = @"libpurple-MSN";
                } else if ([serviceID isEqualToString:@"Napster-LIBGAIM"]) {
                        serviceID = @"libpurple-Napster";
                } else if ([serviceID isEqualToString:@"Novell-LIBGAIM"]) {
                        serviceID = @"libpurple-GroupWise";
                } else if ([serviceID isEqualToString:@"Sametime-LIBGAIM"]) {
                        serviceID = @"libpurple-Sametime";
                } else if ([serviceID isEqualToString:@"Yahoo-LIBGAIM"]) {
                        serviceID = @"libpurple-Yahoo!";
                } else if ([serviceID isEqualToString:@"Yahoo-Japan-LIBGAIM"]) {
                        serviceID = @"libpurple-Yahoo!-Japan";
                }
        } else if ([serviceID isEqualToString:@"rvous-libezv"])
                serviceID = @"bonjour-libezv";
        else if ([serviceID isEqualToString:@"joscar-OSCAR-AIM"])
                serviceID = @"libpurple-oscar-AIM";
        else if ([serviceID isEqualToString:@"joscar-OSCAR-dotMac"])
                serviceID = @"libpurple-oscar-Mac";
        
        return serviceID;
}

/*!
 * @brief Save accounts to disk
 */
- (void)_saveAccounts
{
        NSMutableArray  *flatAccounts = [NSMutableArray array];
        AIAccount               *account;
        
        //Build a flattened array of the accounts
        for (account in accounts) {
                if (![account isTemporary]) {
                        NSMutableDictionary             *flatAccount = [NSMutableDictionary dictionary];
                        AIService                               *service = account.service;
                        [flatAccount setObject:service.serviceCodeUniqueID forKey:ACCOUNT_TYPE];        //Unique plugin ID
                        [flatAccount setObject:service.serviceID forKey:ACCOUNT_SERVICE];               //Shared service ID
                        [flatAccount setObject:account.UID forKey:ACCOUNT_UID];                                                 //Account UID
                        [flatAccount setObject:account.internalObjectID forKey:ACCOUNT_OBJECT_ID];                      //Account Object ID
                        
                        [flatAccounts addObject:flatAccount];
                }
        }
        
        //Add any unloadable accounts so they're not lost
        [flatAccounts addObjectsFromArray:unloadableAccounts];

        //Save and broadcast an account list changed notification
        [adium.preferenceController setPreference:flatAccounts forKey:ACCOUNT_LIST group:PREF_GROUP_ACCOUNTS];
        [[NSNotificationCenter defaultCenter] postNotificationName:Account_ListChanged object:nil userInfo:nil];
}

/*!
 * @brief Perform upgrades for a new version
 *
 * 1.0: KEY_ACCOUNT_DISPLAY_NAME and @"TextProfile" cleared if @"" and moved to global if identical on all accounts
 */
- (void)upgradeAccounts
{
        NSUserDefaults  *userDefaults = [NSUserDefaults standardUserDefaults];
        NSNumber                *upgradedAccounts = [userDefaults objectForKey:@"Adium:Account Prefs Upgraded for 1.0"];
        
        if (!upgradedAccounts || ![upgradedAccounts boolValue]) {
                [userDefaults setObject:[NSNumber numberWithBool:YES] forKey:@"Adium:Account Prefs Upgraded for 1.0"];

                AIAccount               *account;
                NSEnumerator    *enumerator, *keyEnumerator;
                NSString                *key;

                //Adium 0.8x would store @"" in preferences which we now want to be able to inherit global values if they don't have a value.
                NSSet   *keysWeNowUseGlobally = [NSSet setWithObjects:KEY_ACCOUNT_DISPLAY_NAME, @"TextProfile", nil];

                NSCharacterSet  *whitespaceAndNewlineCharacterSet = [NSCharacterSet whitespaceAndNewlineCharacterSet];

                keyEnumerator = [keysWeNowUseGlobally objectEnumerator];
                while ((key = [keyEnumerator nextObject])) {
                        NSAttributedString      *firstAttributedString = nil;
                        BOOL                            allOnThisKeyAreTheSame = YES;

                        enumerator = [[self accounts] objectEnumerator];
                        while ((account = [enumerator nextObject])) {
                                NSAttributedString *attributedString = [[account preferenceForKey:key
                                                                                                                                                        group:GROUP_ACCOUNT_STATUS] attributedString];
                                if (attributedString && ![attributedString length]) {
                                        [account setPreference:nil
                                                                        forKey:key
                                                                         group:GROUP_ACCOUNT_STATUS];
                                        attributedString = nil;
                                }
                                
                                if (attributedString) {
                                        if (firstAttributedString) {
                                                /* If this string is not the same as the first one we found, all are not the same.
                                                 * Only need to check if thus far they all have been the same
                                                 */
                                                if (allOnThisKeyAreTheSame &&
                                                        ![[[attributedString string] stringByTrimmingCharactersInSet:whitespaceAndNewlineCharacterSet] isEqualToString:
                                                                [[firstAttributedString string] stringByTrimmingCharactersInSet:whitespaceAndNewlineCharacterSet]]) {
                                                        allOnThisKeyAreTheSame = NO;
                                                }
                                        } else {
                                                //Note the first one we find, which will be our reference
                                                firstAttributedString = attributedString;
                                        }
                                }
                        }
                        
                        if (allOnThisKeyAreTheSame && firstAttributedString) {
                                //All strings on this key are the same. Set the preference globally...
                                [adium.preferenceController setPreference:[firstAttributedString dataRepresentation]
                                                                                                         forKey:key
                                                                                                          group:GROUP_ACCOUNT_STATUS];
                                
                                //And remove it from all accounts
                                enumerator = [[self accounts] objectEnumerator];
                                while ((account = [enumerator nextObject])) {
                                        [account setPreference:nil
                                                                        forKey:key
                                                                         group:GROUP_ACCOUNT_STATUS];
                                }
                        }
                }

                [userDefaults synchronize];
        }
}

@end