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* Adium is the legal property of its developers, whose names are listed in the copyright file included
* with this source distribution.
*
* This program is free software; you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program; if not,
* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "CBGrowlAlertDetailPane.h"
#import "NEHGrowlPlugin.h"
#import <AIUtilities/AIMenuAdditions.h>
@interface CBGrowlAlertDetailPane()
- (NSMenu *)priorityMenu;
@end
/*!
* @class CBGrowlAlertDetailPane
* @brief Provide and manage custom controls for configuring the Growl contact alert
*
* The only control currently provided is the ability to make a Growl notification sticky (i.e. does not disappear until
* the user dismisses it).
*/
@implementation CBGrowlAlertDetailPane
/*!
* @brief Returns the name of our pane
*
* Since this is a detail pain, we return @"".
*/
- (NSString *)label
{
return @"";
}
/*!
* @brief Returns the name of the Nib to load
*/
- (NSString *)nibName
{
return @"GrowlAlert";
}
/*!
* @brief Configure the detail view, and set up our localized controls
*/
- (void)viewDidLoad
{
[super viewDidLoad];
[checkBox_sticky setLocalizedString:AILocalizedString(@"Sticky","Growl contact alert label")];
[label_priority setLocalizedString:AILocalizedString(@"Priority:", "Priority label for Growl")];
[popUp_priority setMenu:[self priorityMenu]];
}
/*!
* @brief The priority menu
*
* @return A menu of elements with Name (Tag) as follows: Very Low (-2), Moderate (-1), Normal (0), High (1), Emergency (2).
*/
- (NSMenu *)priorityMenu
{
NSMenu *menu = [[NSMenu allocWithZone:[NSMenu menuZone]] init];
[menu addItemWithTitle:AILocalizedString(@"Very Low", "Growl priority")
target:self
action:@selector(dummyAction)
keyEquivalent:@""
tag:-2];
[menu addItemWithTitle:AILocalizedString(@"Moderate", "Growl priority")
target:self
action:@selector(dummyAction)
keyEquivalent:@""
tag:-1];
[menu addItemWithTitle:AILocalizedString(@"Normal", "Growl priority")
target:self
action:@selector(dummyAction)
keyEquivalent:@""
tag:0];
[menu addItemWithTitle:AILocalizedString(@"High", "Growl priority")
target:self
action:@selector(dummyAction)
keyEquivalent:@""
tag:1];
[menu addItemWithTitle:AILocalizedString(@"Emergency", "Growl priority")
target:self
action:@selector(dummyAction)
keyEquivalent:@""
tag:2];
return [menu autorelease];
}
/*!
* @brief Does nothing.
*/
- (void)dummyAction {}
/*!
* @brief Load the state of our controls
*/
- (void)configureForActionDetails:(NSDictionary *)inDetails listObject:(AIListObject *)inObject
{
[checkBox_sticky setState:([[inDetails objectForKey:KEY_GROWL_ALERT_STICKY] boolValue] ? NSOnState : NSOffState)];
[popUp_priority selectItemWithTag:[[inDetails objectForKey:KEY_GROWL_PRIORITY] integerValue]];
}
/*!
* @brief Return the state of our controls
*/
- (NSDictionary *)actionDetails
{
return [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:([checkBox_sticky state] == NSOnState)], KEY_GROWL_ALERT_STICKY,
[NSNumber numberWithInteger:[popUp_priority selectedItem].tag], KEY_GROWL_PRIORITY, nil];
}
/*!
* @brief Called when any of our controls change
*/
- (IBAction)changePreference:(id)sender
{
[self detailsForHeaderChanged];
}
@end
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