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* Adium is the legal property of its developers, whose names are listed in the copyright file included
* with this source distribution.
*
* This program is free software; you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program; if not,
* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// $Id$
#import "AIPasswordPromptController.h"
#import <objc/objc-runtime.h>
#define PASSWORD_PROMPT_NIB @"PasswordPrompt"
#define KEY_PASSWORD_WINDOW_FRAME @"Password Prompt Frame"
@interface AIPasswordPromptController ()
- (void)setPassword:(NSString *)password;
@end
@implementation AIPasswordPromptController
- (id)initWithWindowNibName:(NSString *)windowNibName password:(NSString *)inPassword notifyingTarget:(id)inTarget selector:(SEL)inSelector context:(id)inContext
{
if ((self = [super initWithWindowNibName:windowNibName])) {
[self setTarget:inTarget selector:inSelector context:inContext];
[self setPassword:inPassword];
}
return self;
}
- (void)setTarget:(id)inTarget selector:(SEL)inSelector context:(id)inContext
{
if (inTarget != target) {
[target release];
target = [inTarget retain];
}
selector = inSelector;
if (inContext != context) {
[context release];
context = [inContext retain];
}
}
- (void)setPassword:(NSString *)inPassword
{
if (password != inPassword) {
[password release];
password = [inPassword copy];
}
}
- (void)dealloc
{
[target release];
[context release];
[password release];
[super dealloc];
}
- (void)windowDidLoad
{
[[self window] center];
[textField_password setStringValue:(password ? password : @"")];
[super windowDidLoad];
}
- (NSString *)savedPasswordKey
{
return nil;
}
- (IBAction)cancel:(id)sender
{
//close up and notify our caller (pass nil to signify no password)
[self closeWindow:nil];
void (*targetMethodSender)(id, SEL, id, AIPasswordPromptReturn, id) = (void (*)(id, SEL, id, AIPasswordPromptReturn, id)) objc_msgSend;
targetMethodSender(target, selector, nil, AIPasswordPromptCancelReturn, context);
}
- (IBAction)okay:(id)sender
{
NSString *thePassword = [textField_password stringValue];
BOOL savePassword = [checkBox_savePassword state];
//save password?
if (savePassword && thePassword && [thePassword length]) {
[self savePassword:thePassword];
}
//close up and notify our caller
[self closeWindow:nil];
void (*targetMethodSender)(id, SEL, id, AIPasswordPromptReturn, id) = (void (*)(id, SEL, id, AIPasswordPromptReturn, id)) objc_msgSend;
targetMethodSender(target, selector, thePassword, AIPasswordPromptOKReturn, context);
}
- (IBAction)togglePasswordSaved:(id)sender
{
if ([sender state] == NSOffState) {
//Forget any saved passwords
[self savePassword:nil];
}
}
- (void)savePassword:(NSString *)password
{
//abstract method. subclasses can do things here.
}
- (void)textDidChange:(NSNotification *)notification
{
//if the password field is empty, disable the OK button.
//otherwise, enable it.
[button_OK setEnabled:([[textField_password stringValue] length] != 0)];
}
// called as the window closes
- (void)windowWillClose:(id)sender
{
[NSObject cancelPreviousPerformRequestsWithTarget:[self window]
selector:@selector(makeFirstResponder:)
object:textField_password];
[super windowWillClose:sender];
[self autorelease];
}
- (void)windowDidBecomeKey:(NSNotification *)aNotification
{
[[self window] performSelector:@selector(makeFirstResponder:)
withObject:textField_password
afterDelay:0];
}
- (BOOL)shouldResignKeyWindowWithoutUserInput
{
/* We override this to ensure that password windows
* don't have their focus pulled away programmatically.
*/
return NO;
}
@end
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