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* Adium is the legal property of its developers, whose names are listed in the copyright file included
* with this source distribution.
*
* This program is free software; you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program; if not,
* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "NEHGrowlPlugin.h"
#import "CBGrowlAlertDetailPane.h"
#import <Adium/AIChatControllerProtocol.h>
#import <Adium/AIContactControllerProtocol.h>
#import <Adium/AIContentControllerProtocol.h>
#import <Adium/AIInterfaceControllerProtocol.h>
#import <Adium/AIContactAlertsControllerProtocol.h>
#import <Adium/AIStatusControllerProtocol.h>
#import <Adium/AIAccount.h>
#import <Adium/AIChat.h>
#import <Adium/AIContentObject.h>
#import <Adium/AIListContact.h>
#import <Adium/AIListObject.h>
#import <Adium/AIServiceIcons.h>
#import <Adium/AIStatus.h>
#import <Adium/ESFileTransfer.h>
#import <AIUtilities/AIApplicationAdditions.h>
#import <AIUtilities/AIImageAdditions.h>
#import <AIUtilities/AIStringAdditions.h>
#import <AIUtilities/AIMutableStringAdditions.h>
#import <AIUtilities/AIObjectAdditions.h>
#import <Growl-WithInstaller/Growl.h>
//#define GROWL_DEBUG 1
#define GROWL_ALERT AILocalizedString(@"Display a Growl notification",nil)
#define GROWL_STICKY_ALERT AILocalizedString(@"Display a sticky Growl notification",nil)
#define GROWL_INSTALLATION_WINDOW_TITLE AILocalizedString(@"Growl Installation Recommended", "Growl installation window title")
#define GROWL_UPDATE_WINDOW_TITLE AILocalizedString(@"Growl Update Available", "Growl update window title")
#define GROWL_INSTALLATION_EXPLANATION AILocalizedString(@"Adium uses the Growl notification system to provide a configurable interface to display status changes, incoming messages and more.\n\nIt is strongly recommended that you allow Adium to automatically install Growl; no download is required.","Growl installation explanation")
#define GROWL_UPDATE_EXPLANATION AILocalizedString(@"Adium uses the Growl notification system to provide a configurable interface to display status changes, incoming messages and more.\n\nThis release of Adium includes an updated version of Growl. It is strongly recommended that you allow Adium to automatically update Growl; no download is required.","Growl update explanation")
#define GROWL_TEXT_SIZE 11
#define GROWL_EVENT_ALERT_IDENTIFIER @"Growl"
#define KEY_FILE_TRANSFER_ID @"fileTransferUniqueID"
#define KEY_CHAT_ID @"uniqueChatID"
#define KEY_LIST_OBJECT_ID @"internalObjectID"
@interface NEHGrowlPlugin ()
- (NSAttributedString *)_growlInformationForUpdate:(BOOL)isUpdate;
- (NSString *)eventQueueKeyForEventID:(NSString *)eventID
inChat:(AIChat *)chat;
- (void)postSingleEventID:(NSString *)eventID
forListObject:(AIListObject *)listObject
withDetails:(NSDictionary *)details
userInfo:(id)userInfo;
- (void)postMultipleEventID:(NSString *)eventID
sticky:(BOOL)sticky
priority:(NSInteger)priority
forListObject:(AIListObject *)listObject
forChat:(AIChat *)chat
withCount:(NSUInteger)count;
@end
/*!
* @class NEHGrowlPlugin
* @brief Implements Growl functionality in Adium
*
* This class manages the Growl event type, and controls the display of Growl notifications that Adium generates.
*/
@implementation NEHGrowlPlugin
/*!
* @brief Initialize the Growl plugin
*
* Waits for Adium to finish launching before we perform further actions so all events are registered.
*/
- (void)installPlugin
{
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(adiumFinishedLaunching:)
name:AIApplicationDidFinishLoadingNotification
object:nil];
queuedEvents = [[NSMutableDictionary alloc] init];
}
- (void)dealloc
{
[queuedEvents release]; queuedEvents = nil;
[super dealloc];
}
/*!
* @brief Adium finished launching
*
* Delays one more run loop so any events which are registered on this notification are guaranteed to be complete
* regardless of the order in which the observers are called.
*/
- (void)adiumFinishedLaunching:(NSNotification *)notification
{
[self performSelector:@selector(beginGrowling)
withObject:nil
afterDelay:0];
[[NSNotificationCenter defaultCenter] removeObserver:self
name:AIApplicationDidFinishLoadingNotification
object:nil];
}
/*!
* @brief Begin accepting Growl events
*/
- (void)beginGrowling
{
[GrowlApplicationBridge setGrowlDelegate:self];
//Install our contact alert
[adium.contactAlertsController registerActionID:GROWL_EVENT_ALERT_IDENTIFIER withHandler:self];
#ifdef GROWL_DEBUG
[GrowlApplicationBridge notifyWithTitle:@"We have found a witch."
description:@"May we burn her?"
notificationName:CONTENT_MESSAGE_RECEIVED
iconData:nil
priority:0
isSticky:YES
clickContext:[NSDictionary dictionaryWithObjectsAndKeys:
@"AIM.tekjew", @"internalObjectID",
CONTENT_MESSAGE_RECEIVED, @"eventID",
nil]];
#endif
}
#pragma mark AIActionHandler
/*!
* @brief Returns a short description of Growl events
*/
- (NSString *)shortDescriptionForActionID:(NSString *)actionID
{
return GROWL_ALERT;
}
/*!
* @brief Returns a long description of Growl events
*
* The long description reflects the "sticky"-ness of the notification.
*/
- (NSString *)longDescriptionForActionID:(NSString *)actionID withDetails:(NSDictionary *)details
{
if ([[details objectForKey:KEY_GROWL_ALERT_STICKY] boolValue]) {
return GROWL_STICKY_ALERT;
} else {
return GROWL_ALERT;
}
}
/*!
* @brief Returns the image associated with the Growl event
*/
- (NSImage *)imageForActionID:(NSString *)actionID
{
return [NSImage imageNamed:@"GrowlAlert" forClass:[self class]];
}
/*!
* @brief Post a notification for Growl for display
*
* This method is called when by Adium when a Growl alert is activated. It passes this information on to Growl, which displays a notificaion.
*
* @param actionID The Action ID being performed, in this case the Growl plugin's Action ID.
* @param listObject The list object the event is related to
* @param details A dictionary containing additional information about the event
* @param eventID The ID of the event (e.g. new message, contact went away, etc)
* @param userInfo Any additional information
*/
- (BOOL)performActionID:(NSString *)actionID forListObject:(AIListObject *)listObject withDetails:(NSDictionary *)details triggeringEventID:(NSString *)eventID userInfo:(id)userInfo
{
// Don't show growl notifications if we're silencing growl.
if ([adium.statusController.activeStatusState silencesGrowl]) {
return NO;
}
// Get the chat if it's appropriate.
AIChat *chat = nil;
if ([userInfo respondsToSelector:@selector(objectForKey:)]) {
chat = [userInfo objectForKey:@"AIChat"];
AIContentObject *contentObject = [userInfo objectForKey:@"AIContentObject"];
if (contentObject.source) {
listObject = contentObject.source;
}
}
// Add this event to the queue.
NSString *queueKey = [self eventQueueKeyForEventID:eventID inChat:chat];
NSMutableArray *events = [queuedEvents objectForKey:queueKey];
if (!events)
events = [NSMutableArray array];
NSMutableDictionary *eventDetails = [NSMutableDictionary dictionary];
if (listObject)
[eventDetails setValue:listObject forKey:@"AIListObject"];
if (userInfo)
[eventDetails setValue:userInfo forKey:@"UserInfo"];
if (details)
[eventDetails setValue:details forKey:@"Details"];
[events addObject:eventDetails];
[queuedEvents setValue:events forKey:queueKey];
// wtb cancelPreviousPerformRequestsWithTarget:selector:object:object:
// chat may be nil
NSDictionary *queueCall = [NSDictionary dictionaryWithObjectsAndKeys:eventID, @"EventID", chat, @"AIChat", nil];
// Trigger the queue to be cleared in GROWL_QUEUE_WAIT seconds.
[NSObject cancelPreviousPerformRequestsWithTarget:self
selector:@selector(clearQueue:)
object:queueCall];
[self performSelector:@selector(clearQueue:)
withObject:queueCall
afterDelay:GROWL_QUEUE_WAIT];
// If the queue has <GROWL_QUEUE_POST_COUNT entries already, post this one immediately.
if (events.count < GROWL_QUEUE_POST_COUNT) {
[self postSingleEventID:eventID
forListObject:listObject
withDetails:details
userInfo:userInfo];
}
return YES;
}
/*!
* @brief Returns our details pane, an instance of <tt>CBGrowlAlertDetailPane</tt>
*/
- (AIModularPane *)detailsPaneForActionID:(NSString *)actionID
{
return [CBGrowlAlertDetailPane actionDetailsPane];
}
/*!
* @brief Allow multiple actions?
*
* This action should not be performed multiple times for the same triggering event.
*/
- (BOOL)allowMultipleActionsWithID:(NSString *)actionID
{
return NO;
}
#pragma mark Event Queue
- (NSString *)eventQueueKeyForEventID:(NSString *)eventID
inChat:(AIChat *)chat
{
if (chat) {
return [NSString stringWithFormat:@"%@-%@", eventID, chat.internalObjectID];
} else {
return eventID;
}
}
- (void)clearQueue:(NSDictionary *)callDict
{
// Grab our actual arguments.
NSString *eventID = [callDict objectForKey:@"EventID"];
AIChat *chat = [callDict objectForKey:@"AIChat"];
// Look for events.
NSString *queueKey = [self eventQueueKeyForEventID:eventID inChat:chat];
NSMutableArray *events = [queuedEvents objectForKey:queueKey];
// If for some reason we don't have any events, bail.
if (!events.count) {
AILogWithSignature(@"Called to clear queue with no events. EventID: %@ chat: %@", eventID, chat);
return;
}
// Remove the first GROWL_QUEUE_POST_COUNT entries, since we've already posted about them.
NSRange removeRange = NSMakeRange(0,
(events.count > GROWL_QUEUE_POST_COUNT ? GROWL_QUEUE_POST_COUNT : events.count));
[events removeObjectsInRange:removeRange];
if (events.count == 1) {
// Seeing "1 message" is just silly!
NSDictionary *event = [events objectAtIndex:0];
[self postSingleEventID:eventID
forListObject:[event objectForKey:@"AIListObject"]
withDetails:[event objectForKey:@"Details"]
userInfo:[event objectForKey:@"UserInfo"]];
} else if(events.count) {
// We have a bunch of events; let's combine them.
AIListObject *overallListObject = nil;
// If all events are from the same listObject, let's use that one in the message.
NSArray *listObjects = [events valueForKeyPath:@"@distinctUnionOfObjects.AIListObject"];
if (listObjects.count == 1) {
overallListObject = [listObjects objectAtIndex:0];
}
AILog(@"Posting multiple event - %@ %@ %@ %d", eventID, overallListObject, chat, events.count);
// Use any random event for sticky.
NSDictionary *anyEventDetails = [[events objectAtIndex:0] objectForKey:@"Details"];
BOOL sticky = [[anyEventDetails objectForKey:KEY_GROWL_ALERT_STICKY] boolValue];
NSInteger priority = [[anyEventDetails objectForKey:KEY_GROWL_PRIORITY] integerValue];
// Post the events combined. Use any random event to see if sticky.
[self postMultipleEventID:eventID
sticky:sticky
priority:priority
forListObject:overallListObject
forChat:chat
withCount:events.count];
}
// Clear our queue; we're done.
[queuedEvents setValue:nil forKey:queueKey];
}
- (void)postSingleEventID:(NSString *)eventID
forListObject:(AIListObject *)listObject
withDetails:(NSDictionary *)details
userInfo:(id)userInfo
{
NSString *title, *description;
AIChat *chat = nil;
NSData *iconData = nil;
NSMutableDictionary *clickContext = [NSMutableDictionary dictionary];
NSString *identifier = nil;
//For a message event, listObject should become whoever sent the message
if ([adium.contactAlertsController isMessageEvent:eventID] &&
[userInfo respondsToSelector:@selector(objectForKey:)] &&
[userInfo objectForKey:@"AIContentObject"]) {
AIContentObject *contentObject = [userInfo objectForKey:@"AIContentObject"];
AIListObject *source = [contentObject source];
chat = [userInfo objectForKey:@"AIChat"];
if (source) listObject = source;
}
[clickContext setObject:eventID
forKey:@"eventID"];
if (listObject) {
if ([listObject isKindOfClass:[AIListContact class]]) {
//Use the parent
listObject = [(AIListContact *)listObject parentContact];
title = [listObject longDisplayName];
} else {
title = listObject.displayName;
}
iconData = [listObject userIconData];
if (!iconData) {
iconData = [[AIServiceIcons serviceIconForObject:listObject
type:AIServiceIconLarge
direction:AIIconNormal] TIFFRepresentation];
}
if (chat) {
[clickContext setObject:chat.uniqueChatID
forKey:KEY_CHAT_ID];
} else {
if ([userInfo isKindOfClass:[ESFileTransfer class]] &&
[eventID isEqualToString:FILE_TRANSFER_COMPLETE]) {
[clickContext setObject:[(ESFileTransfer *)userInfo uniqueID]
forKey:KEY_FILE_TRANSFER_ID];
} else {
[clickContext setObject:listObject.internalObjectID
forKey:KEY_LIST_OBJECT_ID];
}
}
} else {
if (chat) {
title = chat.displayName;
[clickContext setObject:chat.uniqueChatID
forKey:KEY_CHAT_ID];
//If we have no listObject or we have a name, we are a group chat and
//should use the account's service icon
iconData = [[AIServiceIcons serviceIconForObject:chat.account
type:AIServiceIconLarge
direction:AIIconNormal] TIFFRepresentation];
} else {
title = @"Adium";
}
}
description = [adium.contactAlertsController naturalLanguageDescriptionForEventID:eventID
listObject:listObject
userInfo:userInfo
includeSubject:NO];
if (([eventID isEqualToString:CONTACT_STATUS_ONLINE_YES] ||
[eventID isEqualToString:CONTACT_STATUS_ONLINE_NO] ||
[eventID isEqualToString:CONTACT_STATUS_AWAY_YES] ||
[eventID isEqualToString:CONTACT_SEEN_ONLINE_YES] ||
[eventID isEqualToString:CONTACT_SEEN_ONLINE_NO]) &&
[(AIListContact *)listObject contactListStatusMessage]) {
NSString *statusMessage = [[adium.contentController filterAttributedString:[(AIListContact *)listObject contactListStatusMessage]
usingFilterType:AIFilterContactList
direction:AIFilterIncoming
context:listObject] string];
statusMessage = [[[statusMessage stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]] mutableCopy] autorelease];
/* If the message contains line breaks, start it on a new line */
description = [NSString stringWithFormat:@"%@:%@%@",
description,
(([statusMessage rangeOfLineBreakCharacter].location != NSNotFound) ? @"\n" : @" "),
statusMessage];
}
if (listObject && [adium.contactAlertsController isContactStatusEvent:eventID]) {
identifier = listObject.internalObjectID;
}
NSAssert5((title || description),
@"Growl notify error: EventID %@, listObject %@, userInfo %@\nGave Title \"%@\" description \"%@\"",
eventID,
listObject,
userInfo,
title,
description);
AILog(@"Posting Growl notification: Event ID: %@, listObject: %@, chat: %@, description: %@",
eventID, listObject, chat, description);
[GrowlApplicationBridge notifyWithTitle:title
description:description
notificationName:eventID
iconData:iconData
priority:[[details objectForKey:KEY_GROWL_PRIORITY] integerValue]
isSticky:[[details objectForKey:KEY_GROWL_ALERT_STICKY] boolValue]
clickContext:clickContext
identifier:identifier];
}
- (void)postMultipleEventID:(NSString *)eventID
sticky:(BOOL)sticky
priority:(NSInteger)priority
forListObject:(AIListObject *)listObject
forChat:(AIChat *)chat
withCount:(NSUInteger)count
{
NSString *title, *description;
NSData *iconData = nil;
NSMutableDictionary *clickContext = [NSMutableDictionary dictionary];
NSString *identifier = nil;
[clickContext setObject:eventID
forKey:@"eventID"];
if (listObject) {
if ([listObject isKindOfClass:[AIListContact class]]) {
//Use the parent
listObject = [(AIListContact *)listObject parentContact];
title = [listObject longDisplayName];
} else {
title = listObject.displayName;
}
iconData = [listObject userIconData];
if (!iconData) {
iconData = [[AIServiceIcons serviceIconForObject:listObject
type:AIServiceIconLarge
direction:AIIconNormal] TIFFRepresentation];
}
if (chat) {
[clickContext setObject:chat.uniqueChatID
forKey:KEY_CHAT_ID];
} else {
[clickContext setObject:listObject.internalObjectID
forKey:KEY_LIST_OBJECT_ID];
}
} else {
if (chat) {
title = chat.displayName;
[clickContext setObject:chat.uniqueChatID
forKey:KEY_CHAT_ID];
//If we have no listObject or we have a name, we are a group chat and
//should use the account's service icon
iconData = [[AIServiceIcons serviceIconForObject:chat.account
type:AIServiceIconLarge
direction:AIIconNormal] TIFFRepresentation];
} else {
title = @"Adium";
}
}
description = [adium.contactAlertsController descriptionForCombinedEventID:eventID
forListObject:listObject
forChat:chat
withCount:count];
if (listObject && [adium.contactAlertsController isContactStatusEvent:eventID]) {
identifier = listObject.internalObjectID;
}
NSAssert5((title || description),
@"Growl notify error: EventID %@, listObject %@, chat %@\nGave Title \"%@\" description \"%@\"",
eventID,
listObject,
chat,
title,
description);
AILog(@"Posting combined Growl notification: Event ID: %@, listObject: %@, chat: %@, description: %@",
eventID, listObject, chat, description);
[GrowlApplicationBridge notifyWithTitle:title
description:description
notificationName:eventID
iconData:iconData
priority:priority
isSticky:sticky
clickContext:clickContext
identifier:identifier];
}
#pragma mark Growl
/*!
* @brief Returns the application name Growl will use
*/
- (NSString *)applicationNameForGrowl
{
return @"Adium";
}
/*!
* @brief Registration information for Growl
*
* Returns information that Growl needs, like which notifications we will post and our application name.
*/
- (NSDictionary *)registrationDictionaryForGrowl
{
id <AIContactAlertsController> contactAlertsController = adium.contactAlertsController;
NSArray *allNotes = [contactAlertsController allEventIDs];
NSMutableDictionary *humanReadableNames = [NSMutableDictionary dictionary];
NSMutableDictionary *descriptions = [NSMutableDictionary dictionary];
NSString *eventID;
for (eventID in allNotes) {
[humanReadableNames setObject:[contactAlertsController globalShortDescriptionForEventID:eventID]
forKey:eventID];
[descriptions setObject:[contactAlertsController longDescriptionForEventID:eventID
forListObject:nil]
forKey:eventID];
}
NSDictionary *growlReg = [NSDictionary dictionaryWithObjectsAndKeys:
allNotes, GROWL_NOTIFICATIONS_ALL,
allNotes, GROWL_NOTIFICATIONS_DEFAULT,
humanReadableNames, GROWL_NOTIFICATIONS_HUMAN_READABLE_NAMES,
descriptions, GROWL_NOTIFICATIONS_DESCRIPTIONS,
nil];
return growlReg;
}
/*!
* @brief Called when Growl is ready
*
* Currently, this is just used for debugging Growl.
*/
- (void)growlIsReady
{
#ifdef GROWL_DEBUG
AILog(@"Growl is go for launch.");
#endif
}
/*!
* @brief Called when a Growl notification is clicked
*
* When a Growl notificaion is clicked, this method is called, allowing us to take action (e.g. open a new window, make
* a conversation active, etc).
*
* @param clickContext A dictionary that was passed to Growl when we installed the notification.
*/
- (void)growlNotificationWasClicked:(NSDictionary *)clickContext
{
NSString *internalObjectID, *uniqueChatID;
AIListObject *listObject;
AIChat *chat = nil;
if ((internalObjectID = [clickContext objectForKey:KEY_LIST_OBJECT_ID])) {
if ((listObject = [adium.contactController existingListObjectWithUniqueID:internalObjectID]) &&
([listObject isKindOfClass:[AIListContact class]])) {
//First look for an existing chat to avoid changing anything
if (!(chat = [adium.chatController existingChatWithContact:(AIListContact *)listObject])) {
//If we don't find one, create one
chat = [adium.chatController openChatWithContact:(AIListContact *)listObject
onPreferredAccount:YES];
}
}
} else if ((uniqueChatID = [clickContext objectForKey:KEY_CHAT_ID])) {
chat = [adium.chatController existingChatWithUniqueChatID:uniqueChatID];
//If we didn't find a chat, it may have closed since the notification was posted.
//If we have an appropriate existing list object, we can create a new chat.
if ((!chat) &&
(listObject = [adium.contactController existingListObjectWithUniqueID:uniqueChatID]) &&
([listObject isKindOfClass:[AIListContact class]])) {
//If the uniqueChatID led us to an existing contact, create a chat with it
chat = [adium.chatController openChatWithContact:(AIListContact *)listObject
onPreferredAccount:YES];
}
}
NSString *fileTransferID;
if ((fileTransferID = [clickContext objectForKey:KEY_FILE_TRANSFER_ID])) {
//If a file transfer notification is clicked, reveal the file
[[ESFileTransfer existingFileTransferWithID:fileTransferID] reveal];
}
if (chat) {
//Make the chat active
[adium.interfaceController setActiveChat:chat];
}
//Make Adium active (needed if, for example, our notification was clicked with another app active)
[NSApp activateIgnoringOtherApps:YES];
}
/*!
* @brief The title of the window shown if Growl needs to be installed
*/
- (NSString *)growlInstallationWindowTitle
{
return GROWL_INSTALLATION_WINDOW_TITLE;
}
/*!
* @brief The title of the window shown if Growl needs to be updated
*/
- (NSString *)growlUpdateWindowTitle
{
return GROWL_UPDATE_WINDOW_TITLE;
}
/*!
* @brief The body of the window shown if Growl needs to be installed
*
* This method calls _growlInformationForUpdate.
*/
- (NSAttributedString *)growlInstallationInformation
{
return [self _growlInformationForUpdate:NO];
}
/*!
* @brief The body of the window shown if Growl needs to be update
*
* This method calls _growlInformationForUpdate.
*/
- (NSAttributedString *)growlUpdateInformation
{
return [self _growlInformationForUpdate:YES];
}
/*!
* @brief Returns the body text for the window displayed when Growl needs to be installed or updated
*
* @param isUpdate YES generates the message for the update window, NO likewise for the install window.
*/
- (NSAttributedString *)_growlInformationForUpdate:(BOOL)isUpdate
{
NSMutableAttributedString *growlInfo;
//Start with the window title, centered and bold
NSMutableParagraphStyle *centeredStyle = [[[NSParagraphStyle defaultParagraphStyle] mutableCopy] autorelease];
[centeredStyle setAlignment:NSCenterTextAlignment];
growlInfo = [[NSMutableAttributedString alloc] initWithString:(isUpdate ? GROWL_UPDATE_WINDOW_TITLE : GROWL_INSTALLATION_WINDOW_TITLE)
attributes:[NSDictionary dictionaryWithObjectsAndKeys:
centeredStyle,NSParagraphStyleAttributeName,
[NSFont boldSystemFontOfSize:GROWL_TEXT_SIZE], NSFontAttributeName,
nil]];
//Skip a line
[[growlInfo mutableString] appendString:@"\n\n"];
//Now provide a default explanation
NSAttributedString *defaultExplanation;
defaultExplanation = [[[NSAttributedString alloc] initWithString:(isUpdate ? GROWL_UPDATE_EXPLANATION : GROWL_INSTALLATION_EXPLANATION)
attributes:[NSDictionary dictionaryWithObjectsAndKeys:
[NSFont systemFontOfSize:GROWL_TEXT_SIZE], NSFontAttributeName,
nil]] autorelease];
[growlInfo appendAttributedString:defaultExplanation];
return growlInfo;
}
@end
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